CNTV 601: Seminar in Media and Design Studies
The Seminar in Media and Design Studies, a course in the Interdivisional Media Arts + Practice program, focuses on design and research methodologies in the hybrid space of theory/practice. It is designed to establish a critical and creative vocabulary drawing from the areas of critical studies, design, new media, and art practices, and begins to lay a foundation for future work in the iMAP program. With this in mind, the goals of the course are threefold: 1) to help participants identify and become acquainted with diverse research methodologies across multiple disciplines; 2) to query forms of integration of theory and practice with respect to research goals and scholarly practice; and 3) to demonstrate methods for establishing a robust research ecology.
IML 466: Digital Studies Symposium
The Digital Studies Symposium brings new media producers to the USC campus to present their projects, offering students a chance to understand the creative challenges presented by new media design. Participants showcase cutting-edge, media-rich work, including Web-based documentaries, mobile projects, social media campaigns, video games and more. The Spring 2013 version of the Digital Studies Symposium course focuses on media artists, and asks the following questions:
• what can scholars who want to communicate via diverse media formats learn from media artists?
• where do art, design and scholarly communication overlap?
• can scholarly media be immersive, engaging and pleasurable?
IML 499: Special Topics: Digital Cinema/Digital Culture
Digital Cinema/Digital Culture explores the social and technological changes that characterize a digital culture through an examination of one of its primary vehicles, namely digital cinema and, by extension, new media storytelling. The course will ask students to study new forms of expression as storytelling moves from movie theaters and DVD players to cell phones, laptops, gallery installations, electronic billboards and urban screens scattered throughout our cities. These new forms have implications not only for the making of movies and the telling of stories, but for illustrating many of the key concepts of a digital culture. In the course, students view a broad array of films and new media projects that embody “the digital.” They explore techniques such as worldbuilding, gestural interactivity, and 3D; assess the explosion of urban screens; and consider Web-based projects, cell phone narratives, and interactive large-screen projects. Students also study the impact of the virtual camera by working with SCA’s motion capture stage, and exploring pre-visualization and green-screen technologies.
Shaping Things Graduate Seminar
“Shaping Things” derives from Bruce Sterling’s book of the same title; the book invites ambitious souls to “constructively intervene in the process of technosocial transformation,” a project shared, however indirectly, by Ph.D. candidates within the Media Arts + Practice program. This biweekly seminar supports work in preparation for the written exam project critique.