Infrastructures in Virtual Learning

Part One: Introduction and Initial Questions

In an essay written in 1980 about potential directions in interactive media, video artist Bill Viola famously asked, “Will there be condominiums in data space?”[i]

If you consider the multi-user virtual environment Second Life a “data space,” then yes, there are indeed condominiums, and a lot more. As visitors to Second Life know, much of the design in Second Life aims to replicate material world structures, crafting virtual spaces that look and feel like the houses, offices, shops and classrooms we know from the physical world. This replication is designed to hide the code substrate upon which Second Life was built, but also, often inadvertently, to recreate traditional modes of interaction and hierarchies of power. Continue Reading →